![]() Why is it that all of the nests on this mountain are linked? What a spit in the face, to have generated 5 separate nests all with the same inventory. But have 1000 people add content, and most things will be added/fixed before the year is over. One persons time is limited on working a game. This game is expansive enough where modding it can really cause it to take off. It's stated that the Blood Cloakers that make the mountain top their home use their nests to hoard treasure.īut what happens if I put in something of my own? Even something simple like adding extra items or changing starting loadouts. How about the Blood Cloaker nests atop the Mountain? This makes sense to some degree, you're exploring Unexplored places as the game's name suggests, however, as you go, living and dying, is there no possibility that some treasure will be put back into those places? I get it, NPCs that you encounter seemingly break all of their gear when you kill them, but would they never end up using a random urn in a obscure location as a stash? ![]() ![]() When venturing into caves and ruins looting a treasure chest, or urn, there will never be a time where it will "refresh" giving new loot. Something that I've noted while playing this game is that there's a theme of not wanting to provide too much in the way of loot for the player.
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